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UEFA Champions League
Union St Gilloise 0
5′
Inter 0
BALL . - to -
Live on TNT Sports Extra & Discovery+
Combine two or more selections from this event to build a Bet Builder
Match Odds Will Go In-Play In-Play
Suspended
Correct Score Will Go In-Play In-Play
Predict the score at the end of 90 minutes plus stoppage time.
Union St Gilloise to win Draw Inter to win
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Goalscorer Markets Will Go In-Play In-Play
Player First Goalscorer: Own Goals don't count

Player To Score: Own Goals don't count


Player To Score 2 Goals or More: Own Goals don't count
Player First Goalscorer Player To Score Player To Score 2 Goals or More
Player First Goalscorer Player To Score Player To Score 2 Goals or More
  • Lautaro Martinez
  • Francesco Pio Esposito
  • Denzel Dumfries
  • Davide Frattesi
  • Promise David
  • Hakan Calhanoglu
  • Piotr Zielinski
  • No Goalscorer
  • Christian Burgess
  • Anouar Ait El Hadj
  • Carlos Augusto
  • Ousseynou Niang
  • Anan Khalaili
  • Yann Bisseck
  • Adem Zorgane
  • Mathias Rasmussen
  • Stefan de Vrij
  • Fedde Leysen
  • Alessandro Bastoni
  • Kevin Mac Allister
  • Kamiel Van De Perre
Anytime Assist Will Go In-Play In-Play
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To Score Or To Be Shown A Card Will Go In-Play In-Play
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To Score Or Assist Will Go In-Play In-Play
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Over/Under Will Go In-Play In-Play
Over/Under 0.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.

Over/Under 1.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under 2.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under 3.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under 4.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under 5.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under 6.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under 7.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under 8.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under Total Goals 9.5: Predict the total number of goals in the match, scored by either team. Own goals count.
0.5
Goals
1.5
Goals
2.5
Goals
3.5
Goals
4.5
Goals
5.5
Goals
6.5
Goals
7.5
Goals
8.5
Goals
9.5
Goals
  • Over
  • Under
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Over/Under Total Goals 10.5 Will Go In-Play In-Play
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Over/Under First Half Will Go In-Play In-Play
First Half Goals 0.5: Predict the total number of goals in the match, scored by either team. Own goals count.

First Half Goals 1.5: Predict the total number of goals in the match, scored by either team. Own goals count.


First Half Goals 2.5: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under First Half 3.5: Predict the total number of goals in the match, scored by either team. Own goals count.
0.5
Goals
1.5
Goals
2.5
Goals
3.5
Goals
4.5
Goals
5.5
Goals
  • Over
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Match Odds and Both teams to Score Will Go In-Play In-Play
You're betting on the result of the match, and both teams score at least one goal. Own goals count.
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Both teams to score markets Will Go In-Play In-Play
Betting on ‘Yes’ means you need both teams to score at least one goal to win. Own goals count. 90mins plus stoppage time only. Extra Time and Penalty Shootout do not count.
Yes No
Half Result Markets Will Go In-Play In-Play
Half Time Second-Half Result
  • Union St Gilloise
  • The Draw
  • Inter
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Handicap Match Result Will Go In-Play In-Play
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Alternative Handicaps Will Go In-Play In-Play
Goals are added to or subtracted from a team’s final score if you bet on them, or the home team’s score if you bet on the draw. E.g. If the value is -1, that team will need to win by 2 or more goals for your bet to win.
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Alternative Handicaps. Will Go In-Play In-Play
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Alternative Handicaps.. Will Go In-Play In-Play
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Double Chance Will Go In-Play In-Play
Cover two of the three possible results for your bet to win. Eg. Home Team & Draw, if either the home team or a draw happens, you win.
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  • Union St Gilloise And Draw 2.1
  • Inter And Draw 1.17
  • Union St Gilloise And Inter 1.25
First Goal Will Go In-Play In-Play
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Match Odds and Over/Under 1.5 Will Go In-Play In-Play
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  • Union St Gilloise And Over 1.5 6.5
  • Union St Gilloise And Under 1.5 12.0
  • Draw And Over 1.5 5.0
  • Draw And Under 1.5 10.0
  • Inter And Over 1.5 2.1
  • Inter And Under 1.5 6.5
Match Odds and Over/Under 2.5 Goals Will Go In-Play In-Play
Suspended
  • Union St Gilloise And Over 2.5 8.0
  • Union St Gill/Under 2.5 Goals 9.0
  • Draw and Over 2.5 13.0
  • Draw and Under 2.5 4.5
  • Inter/Over 2.5 Goals 2.75
  • Inter/Under 2.5 Goals 3.75
Match Odds and Over/Under 3.5 Goals Will Go In-Play In-Play
Suspended
  • Union St Gilloise And Over 3.5 17.0
  • Union St Gilloise And Under 3.5 5.5
  • Draw/Over 3.5 Goals 13.0
  • Draw/Under 3.5 Goals 4.5
  • Inter And Over 3.5 5.0
  • Inter And Under 3.5 2.25
Match Odds and Over/Under 4.5 Will Go In-Play In-Play
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Home Team Over/Under Will Go In-Play In-Play
0.5
Goals
1.5
Goals
2.5
Goals
3.5
Goals
4.5
Goals
5.5
Goals
  • Over
  • Under
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Player shots on target Will Go In-Play In-Play
Player Shots on Target 1 or More: Markets will be settled according to Opta definitions and data

Player To Have 2 Or More Shots On Target: Markets will be settled according to Opta definitions and data


Player To Have 3 Or More Shots On Target: Markets will be settled according to Opta definitions and data


Player To Have 4 Or More Shots On Target: Markets will be settled according to Opta definitions and data
1+ 2+ 3+ 4+
1+ 2+ 3+ 4+
  • Promise David
  • Lautaro Martinez
  • Francesco Pio Esposito
  • Christian Burgess
  • Davide Frattesi
  • Denzel Dumfries
  • Hakan Calhanoglu
  • Piotr Zielinski
  • Ousseynou Niang
  • Anan Khalaili
  • Anouar Ait El Hadj
  • Yann Bisseck
  • Mathias Rasmussen
  • Kamiel Van De Perre
  • Carlos Augusto
  • Kevin Mac Allister
  • Fedde Leysen
  • Stefan de Vrij
  • Alessandro Bastoni
Player To Have 1 Or More Shots On Target in Each Half Will Go In-Play In-Play
Markets will be settled according to Opta definitions and data
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Player To Have 1 Or More Shots In 1st Half Will Go In-Play In-Play
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Player To Have 1 Or More Shots Will Go In-Play In-Play
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Player To Have 2 Or More Shots Will Go In-Play In-Play
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Player To Have 3 Or More Shots Will Go In-Play In-Play
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Player To Have 4 Or More Shots Will Go In-Play In-Play
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Player To Have 5 Or More Shots Will Go In-Play In-Play
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Player To Have 6 Or More Shots Will Go In-Play In-Play
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Player To Have 2 Or More Shots In 1st Half Will Go In-Play In-Play
Suspended
Player To Have 1 Or More Shots in Each Half Will Go In-Play In-Play
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Player To Have 3 Or More Shots In 1st Half Will Go In-Play In-Play
Suspended
Player To Have 1 Or More Shots On Target In 1st Half Will Go In-Play In-Play
Markets will be settled according to Opta definitions and data
Suspended
Player To Have 2 Or More Shots On Target In 1st Half Will Go In-Play In-Play
Markets will be settled according to Opta definitions and data
Suspended
Away Team Over/Under Will Go In-Play In-Play
0.5
Goals
1.5
Goals
2.5
Goals
3.5
Goals
4.5
Goals
5.5
Goals
  • Over
  • Under
Suspended
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Suspended
Suspended
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Away Team Over/Under 6.5 Goals Will Go In-Play In-Play
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Away Team Over/Under 7.5 Goals Will Go In-Play In-Play
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Corners Over/Under 10.5 Will Go In-Play In-Play
Current Corners:
2
Suspended
Corner Handicap Will Go In-Play In-Play
For this one, you're betting on which team gets more corners in the match, after corners are added to or subtracted from a team's total. For example, a bet on Team A (-3) will win if Team A gets 4 corners or more than the opposition. Any corners awarded but not taken don't count.
Suspended
Corner Match Bet Will Go In-Play In-Play
You're betting which team gets more corners in the match. Any corners awarded but not taken don't count.
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Number of Corners Will Go In-Play In-Play
Current Corners:
2
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Corners Over/Under 2.5 Will Go In-Play In-Play
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Corners Over/Under 3.5 Will Go In-Play In-Play
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Corners Over/Under 4.5 Will Go In-Play In-Play
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Corners Over/Under 5.5 Will Go In-Play In-Play
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Corners Over/Under 6.5 Will Go In-Play In-Play
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Corners Over/Under 7.5 Will Go In-Play In-Play
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Corners Over/Under 8.5 Will Go In-Play In-Play
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Corners Over/Under 9.5 Will Go In-Play In-Play
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Corners Over/Under 11.5 Will Go In-Play In-Play
Current Corners:
2
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Corners Over/Under 12.5 Will Go In-Play In-Play
Current Corners:
2
Suspended
Corners Over/Under 13.5 Will Go In-Play In-Play
Current Corners:
2
Suspended
Corners Over/Under 14.5 Will Go In-Play In-Play
Current Corners:
2
Suspended
Corners Over/Under 15.5 Will Go In-Play In-Play
Current Corners:
2
Suspended
Corners Over/Under 16.5 Will Go In-Play In-Play
Current Corners:
2
Suspended
Corners Over/Under 17.5 Will Go In-Play In-Play
Current Corners:
2
Suspended
Corners Over/Under 18.5 Will Go In-Play In-Play
Current Corners:
2
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Corners Over/Under 19.5 Will Go In-Play In-Play
Current Corners:
2
Suspended
Corners Over/Under 20.5 Will Go In-Play In-Play
Current Corners:
2
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Home Total Corners 2.5 Will Go In-Play In-Play
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Home Total Corners 3.5 Will Go In-Play In-Play
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Home Total Corners 4.5 Will Go In-Play In-Play
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Home Total Corners 5.5 Will Go In-Play In-Play
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Home Total Corners 6.5 Will Go In-Play In-Play
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Home Total Corners 7.5 Will Go In-Play In-Play
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Home Total Corners 8.5 Will Go In-Play In-Play
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Home Total Corners 9.5 Will Go In-Play In-Play
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Home Total Corners 10.5 Will Go In-Play In-Play
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Home Total Corners 11.5 Will Go In-Play In-Play
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Home Total Corners 12.5 Will Go In-Play In-Play
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Away Total Corners 0.5 Will Go In-Play In-Play
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Away Total Corners 1.5 Will Go In-Play In-Play
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Away Total Corners 2.5 Will Go In-Play In-Play
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Away Total Corners 3.5 Will Go In-Play In-Play
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Away Total Corners 4.5 Will Go In-Play In-Play
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Away Total Corners 5.5 Will Go In-Play In-Play
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Away Total Corners 6.5 Will Go In-Play In-Play
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Away Total Corners 7.5 Will Go In-Play In-Play
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Away Total Corners 8.5 Will Go In-Play In-Play
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Away Total Corners 9.5 Will Go In-Play In-Play
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Away Total Corners 10.5 Will Go In-Play In-Play
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Away Total Corners 11.5 Will Go In-Play In-Play
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Away Total Corners 12.5 Will Go In-Play In-Play
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Cards Over/Under 0.5 Will Go In-Play In-Play
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Cards Over/Under 1.5 Will Go In-Play In-Play
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Cards Over/Under 2.5 Will Go In-Play In-Play
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Cards Over/Under 3.5 Will Go In-Play In-Play
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Cards Over/Under 4.5 Will Go In-Play In-Play
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Cards Over/Under 5.5 Will Go In-Play In-Play
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Cards Over/Under 6.5 Will Go In-Play In-Play
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Cards Over/Under 7.5 Will Go In-Play In-Play
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Cards Over/Under 8.5 Will Go In-Play In-Play
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Home Team Total Cards 0.5 Will Go In-Play In-Play
Suspended
Home Team Total Cards 1.5 Will Go In-Play In-Play
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Home Team Total Cards 2.5 Will Go In-Play In-Play
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Home Team Total Cards 3.5 Will Go In-Play In-Play
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Home Team Total Cards 4.5 Will Go In-Play In-Play
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Home Team Total Cards 5.5 Will Go In-Play In-Play
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Home Team Total Cards 6.5 Will Go In-Play In-Play
Suspended
Away Team Total Cards 0.5 Will Go In-Play In-Play
Suspended
Away Team Total Cards 1.5 Will Go In-Play In-Play
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Away Team Total Cards 2.5 Will Go In-Play In-Play
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Away Team Total Cards 3.5 Will Go In-Play In-Play
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Away Team Total Cards 4.5 Will Go In-Play In-Play
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Away Team Total Cards 5.5 Will Go In-Play In-Play
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Away Team Total Cards 6.5 Will Go In-Play In-Play
Suspended
Shown a Card Will Go In-Play In-Play
Markets will be settled according to Opta definitions and data
Suspended
Red Card Markets Will Go In-Play In-Play
Suspended
  • Red Card in First Half 26.0
  • Red Card in Second Half 11.0
  • Union St Gilloise to have a red card 13.0
  • Inter to have a red card 17.0
  • A red card in the match 9.0
  • Both teams to have a red card 151.0
Team To Receive The Most Cards Will Go In-Play In-Play
Markets will be settled according to Opta definitions and data
Suspended
Winning Margin Will Go In-Play In-Play
Suspended
  • Union St Gilloise to win by exactly 1 goal 7.0
  • Union St Gilloise to win by exactly 2 goals 15.0
  • Union St Gilloise to win by exactly 3 goals 67.0
  • Union St Gilloise to win by 4 or more goals 251.0
  • 0-0 draw 11.0
  • Score Draw 5.0
  • Inter to win by exactly 1 goal 3.5
  • Inter to win by exactly 2 goals 5.0
  • Inter to win by exactly 3 goals 9.0
  • Inter to win by 4 or more goals 15.0
Lead at 10-20-30-60 Minutes Will Go In-Play In-Play
Suspended
  • Union St Gilloise at 10 minutes  
  • Draw at 10 minutes  
  • Inter at 10 minutes  
  • Union St Gilloise at 20 minutes 9.0
  • Draw at 20 minutes 1.33
  • Inter at 20 minutes 4.2
  • Union St Gilloise at 30 minutes 6.5
  • Draw at 30 minutes 1.62
  • Inter at 30 minutes 3.0
  • Union St Gilloise at 60 minutes 5.0
  • Draw at 60 minutes 2.63
  • Inter at 60 minutes 1.91
Win Both Halves Will Go In-Play In-Play
Suspended
Half Time Score Will Go In-Play In-Play
Predict the score at the end of the first half.
Union St Gilloise to win Draw Inter to win
Suspended
Home Team Over/Under First Half Will Go In-Play In-Play
0.5
Goals
1.5
Goals
2.5
Goals
3.5
Goals
  • Over
  • Under
Suspended
Suspended
Suspended
Suspended
Away Team Over/Under First Half Will Go In-Play In-Play
0.5
Goals
1.5
Goals
2.5
Goals
3.5
Goals
4.5
Goals
  • Over
  • Under
Suspended
Suspended
Suspended
Suspended
Suspended
Most Cards in Each Half Will Go In-Play In-Play
Suspended
Home Team Shots On Target In Each Half Will Go In-Play In-Play
Suspended
  • Union St Gilloise 1+ Shots On Target in Each Half 1.13
  • Union St Gilloise 2+ Shots On Target in Each Half 1.67
  • Union St Gilloise 3+ Shots On Target in Each Half 3.0
  • Union St Gilloise 4+ Shots On Target in Each Half 8.0
Each Team Cards Shown Will Go In-Play In-Play
Suspended
Home Team Corners in Each Half Will Go In-Play In-Play
Suspended
  • Home Corners 1+ in Each Half 1.07
  • Home Corners 2+ in Each Half 1.44
  • Home Corners 3+ in Each Half 3.0
  • Home Corners 4+ in Each Half 8.0
  • Home Corners 5+ in Each Half 26.0
Away Team Corners in Each Half Will Go In-Play In-Play
Suspended
  • Away Corners 1+ in Each Half 1.14
  • Away Corners 2+ in Each Half 1.91
  • Away Corners 3+ in Each Half 4.2
  • Away Corners 4+ in Each Half 11.0
  • Away Corners 5+ in Each Half 34.0
Each Team Corners in Each Half Will Go In-Play In-Play
Suspended
  • 1+ Corners Each Team in Each Half 1.3
  • 2+ Corners Each Team in Each Half 3.1
  • 3+ Corners Each Team in Each Half 13.0
  • 4+ Corners Each Team in Each Half 101.0
Each Half Goals & Corners Will Go In-Play In-Play
Suspended
  • A Goal in Each Half and 3+ Corners in Each Half 2.1
  • A goal in each half and 4+ corners in each half 2.8
  • A Goal in Each Half and 5+ Corners in Each Half 4.33
Team Most Shots on Target Will Go In-Play In-Play
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Each Team Total Corners Will Go In-Play In-Play
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Away Team Shots On Target In Each Half Will Go In-Play In-Play
Suspended
  • Inter 1+ Shots On Target in Each Half 1.1
  • Inter 2+ Shots On Target in Each Half 1.8
  • Inter 3+ Shots On Target in Each Half 4.0
  • Inter 4+ Shots On Target in Each Half 10.0
Corners In Each Half Will Go In-Play In-Play
Suspended
  • 3+ Corners in Each Half 1.11
  • 4+ corners in each half 1.44
  • 5+ Corners in Each Half 2.2
  • 6+ Corners in Each Half 4.2
  • 7+ corners in each half 9.0
  • 8+ Corners in Each Half 23.0
Team to Commit Most Fouls in Each Half Will Go In-Play In-Play
Suspended
Away Cards in Each Half Will Go In-Play In-Play
Suspended
  • Inter 1+ Cards in Each Half 3.3
  • Inter 2+ Cards in Each Half 23.0
  • Inter 3+ Cards in Each Half 501.0
Each Team Shots On Target Will Go In-Play In-Play
Suspended
  • 2+ Shots On Target Each Team 1.01
  • 3+ Shots On Target Each Team 1.06
  • 4+ Shots On Target Each Team 1.25
  • 5+ Shots On Target Each Team 1.91
  • 6+ Shots On Target Each Team 3.5
  • 7+ Shots On Target Each Team 7.0
  • 8+ Shots On Target Each Team 17.0
Team Most Shots on Target in Each Half Will Go In-Play In-Play
Suspended
Home Cards in Each Half Will Go In-Play In-Play
Suspended
  • Union St Gilloise 1+ Cards in Each Half 2.4
  • Union St Gilloise 2+ Cards in Each Half 12.0
  • Union St Gilloise 3+ Cards in Each Half 151.0
Each Team Corners & Cards Shown Will Go In-Play In-Play
Suspended
  • Each Team 3+ Corners and Each Team 1+ Cards Shown 1.62
  • Each Team 4+ Corners and Each Team 1+ Cards Shown 2.1
Team Shots On Target in Each Half Will Go In-Play In-Play
Suspended
  • 1+ Shots On Target Each Team in Each Half 1.3
  • 2+ shots on target each team in each half 3.3
  • 3+ Shots On Target Each Team in Each Half 11.0
  • 4+ Shots On Target Each Team in Each Half 81.0
Correct Score Combinations Will Go In-Play In-Play
Suspended
  • Union St Gilloise to win 1-0, 2-0 or 3-0 8.0
  • Union St Gilloise to win 2-1, 3-1 or 4-1 11.0
  • Union St Gilloise to win 3-2, 4-2 or 5-2 41.0
  • Union St Gilloise to win Any Other Score 101.0
  • Draw 0-0 or 1-1 4.5
  • Any Other Draw 13.0
  • Inter to win 1-0, 2-0 or 3-0 3.0
  • Inter to win 2-1, 3-1 or 4-1 4.5
  • Inter to win 3-2, 4-2 or 5-2 21.0
  • Inter to win Any Other Score 13.0
Over/Under 0.5 Goals. Will Go In-Play In-Play
Suspended
Over/Under 1.5 Goals. Will Go In-Play In-Play
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Over/Under 2.5 Goals. Will Go In-Play In-Play
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Over/Under 3.5 Goals. Will Go In-Play In-Play
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Over/Under 4.5 Goals. Will Go In-Play In-Play
Suspended
Match Result Handicap +1.0 Will Go In-Play In-Play
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Match Result Handicap -1.0 Will Go In-Play In-Play
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Over/Under 5.5 Goals. Will Go In-Play In-Play
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Over/Under 6.5 Goals. Will Go In-Play In-Play
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Over/Under 7.5 Goals. Will Go In-Play In-Play
Suspended
Over/Under 8.5 Goals. Will Go In-Play In-Play
Suspended
Home Team -1.5 Goals Will Go In-Play In-Play
Suspended
Away Team -1.5 Goals Will Go In-Play In-Play
Suspended
  • Union St Gilloise +1.5 Goals 1.33
  • Inter -1.5 Goals 3.0
Away Team -2.5 Goals Will Go In-Play In-Play
Suspended
  • Union St Gilloise +2.5 Goals 1.11
  • Inter -2.5 Goals 6.0
Away Team -3.5 Goals Will Go In-Play In-Play
Suspended
Player To Be Fouled 1 Or More Times Will Go In-Play In-Play
A Foul Won is defined when a player wins a free kick or penalty for their team after being fouled by an opposing player.
Suspended
Player To Be Fouled 2 Or More Times Will Go In-Play In-Play
A Foul Won is defined when a player wins a free kick or penalty for their team after being fouled by an opposing player.
Suspended
Player To Be Fouled 3 Or More Times Will Go In-Play In-Play
A Foul Won is defined when a player wins a free kick or penalty for their team after being fouled by an opposing player.
Suspended
Player To Commit 1 Or More Fouls Will Go In-Play In-Play
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Player To Commit 2 Or More Fouls Will Go In-Play In-Play
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Player To Commit 3 Or More Fouls Will Go In-Play In-Play
Suspended